// A collection of my work at Virtro Technology Inc. | Sound Designer (2019-2021)
In my time at Virtro Technology Inc., I had the opportunity to work on different projects ranging from virtual reality games to practice simulations used for specific skill training. In addition to sound design and implementation, I was responsible for researching, assessing, and performance-testing audio tools, spatialization software, and sound libraries; as well as developing standards, protocols, and product audio pipelines. I designed Virtro's proprietary audio systems that allow more adaptive and variable audio behaviours to create more immersive environments.
Feel free to click on each project below for more details and media!